Here are the remaining assets I created for our short film "Anna". These include signs that appear in different locations throughout the film, depending on the scene. I also made modular utility poles, allowing for several variations by removing or repositioning certain parts.
For the traffic light seen at the beginning, I exported emissive masks from Substance so that Arnaud could animate the lights in Unreal Engine.
The modeling was done in 3ds Max and the texturing in Substance Painter. The film was rendered in Unreal Engine 5, while the asset renders were done in Blender.